This is such a can of worms I’m about to open.
Every time world-buildings comes up, I’m perplexed. Where does one start? Do I have to pave the story’s road with cold hard matter, or do I start with (made-up) facts? Is it appropriate to leave it out and start with the smoke and mirror games right off the bat? Do I make up everything, do I invent the wheel? Do I use maps? Do I? Do you?
How much is too much?
How much is too little?
Continue reading “a frame to weave a story, on world building (1)”